Products that bring films to life

From the screen to reality

In the fascinating interface between the film industry and product development, there are numerous examples of how fictional products from films have become real products thanks to the enthusiasm and commitment of fans. These products, originally conceived as props or futuristic ideas, have made the leap from the film set into the consumer world and impress with their innovative power and cultural influence.

Nike Mag – Back to the future

An iconic example is the Nike Mag, the self-lacing trainers from the film “Back to the Future II”. Originally presented in 1989 as part of a futuristic vision, the shoe was realised by Nike in 2011 and again in 2016 in a limited edition. The 2016 version even came with the self-lacing technology seen in the film and fascinated fans and technology enthusiasts worldwide.

Hoverboard – Back to the future II

Another product from the “Back to the Future” series is the hoverboard. While true hoverboards as seen in the film have not yet been technologically realised, the ongoing enthusiasm for the concept has spawned various types of scooters marketed as “hoverboards”, even though they roll on wheels.

Star Trek Replicator – 3D printer

The replicators from “Star Trek”, capable of materialising almost any object, inspired the idea of 3D printers, which today can print a wide range of objects from different materials. Although modern 3D printers do not enable the instant materialisation of objects from nothing, they still embody the basic idea of replicators and are revolutionising industries such as manufacturing, medicine and even gastronomy.

Tricorder – handheld medical scanners

Another example from the “Star Trek” universe is the tricorder. Originally a portable device for analysing and capturing data, this term has inspired the development of real handheld medical scanners. These devices, which are able to monitor vital functions and support diagnoses, reflect the multifunctional nature of the fictional tricorder.

Conclusion

These examples show how the boundaries between fiction and reality are blurring in the modern world. Films are not only entertainment media, but also catalysts for technological and product-related innovations. They inspire developers and researchers to turn the fantastic visions of filmmakers into reality and open up new possibilities for creative and practical applications. These products expand our understanding of what is possible and strengthen the connection between the creative world of film and our everyday lives.